diablo 4 damage bucket spreadsheet. Stagger Explained. diablo 4 damage bucket spreadsheet

 
Stagger Explaineddiablo 4 damage bucket spreadsheet  I'll take "things I want added that are completely useless to a vast majority of the playerbase" for 400, Alex

Now, understand that there are 3 multiplicative damage modifiers in Diablo 4: [X] % Damage, Main Stat and Vulnerable Damage. Video here. Damage reduction is a bit confusing, because the tooltips specifically state that it becomes less effective as you gain DR, which implies that all additions to DR are multiplicative (which isn’t as desirable as additive in the case of DR, since the number we’re multiplying is becoming smaller as we add DR, leading to diminishing returns when compared to an. Thorns refers to the damage dealt to Enemies when players get hit. Vulnerable is the reason people are doing the damage they are doing. First, launch Diablo 4 and access the in-game settings. Erlebe die Seite ohne Werbung, schalte Premium-Funktionen frei und unterstütze sie! Hier ist ein von d4ut. Diablo 4 Damage Buckets Explained. Basically they'd need to simulate the game. 5 – 39. There are a ton of various stat modifiers in Diablo four, and all of them are separated into these categories to D4 GoldFor average with crit the equation is: Weapon dmg * (1 + stat damage) * (1 + skill's bonuses) * (1 + crit strike dmg * crit strike chance) * skill multiplier. A player named SnowRaven created a publicly-available Google spreadsheet that contains all the damage modifiers in the game sorted according to the damage bucket they belong to. My standard setup. 3 comments. Before, damage sources such as Critical Strike Damage, Vulnerable Damage, and Overpower Damage were in different buckets, and when these buckets mixed with each other, the full amount of bonus damage from each bucket was multiplied together. I just bring this up because I see a lot of people still saying "damage with core" and I don't see why assuming what I know for damage bucket formulas to be true. Since each bucket is just a multiplier, the order of the buckets doesn’t matter. Additive Example : 100 Weapon Damage + 50% Core Damage. A third additive modifier like that would make it 250 which is a 25% increase. If you see something like "x10%", you want it. This is a standalone bucket that represents the. You are calculating as if you have 520% crit damage. There are a ton of various stat modifiers in Diablo four, and all of them are separated into these categories to D4 Gold keep damage numbers from achieving astronomical values—at the least, that is how the theory is going. [+] % Damage. Every time you use an attack or a skill in battle, there’s a small chance for overpower damage to be activated (think of it like a crit. These Buckets consist of Additive damage, Multiplicative Damage, Vulnerable, Critical Damage, and Attribute. Critical Strike Damage appears to be using 100% of your characters value. Damage Calculation Overhaul — MisterMenPlays. By understanding how the different genre of damage stats and types, you can deal additional damage by multiplying stats rather than just counting them. you'll need to "Make a Copy" to use that. Fixed an issue where Virtual Currency values. Diablo 4: What Are Damage Buckets, and How Do They Work? dakunlee. 0. This one is out of date, there are fewer buckets than what is in this vid. Dexterity. --Crit damage --Vuln damage --damage to close would be BIS for a two handed weapon for example, unless you need a specific thing like "allstat" for paragon board. Damage Buckets. 3 x 1. It's now possible to infer it in any specific case, but the "entire damage formula" would be impractical. Damage Buckets are the five categories of damage bonuses available in Diablo 4. If you have 1000 base damage, each additive modifier is only going to calculate based off of that 1000 base damage. These damage packs consist of elements such as main attributes (Strength, Dexterity,. 3 x (4+3+1) is 240% damage. They are adding 10 new Glyphs in Season 2. So I noticed your sheet asks for the tool-tip attacks per second and damage for weapons. Spreadsheet with possible affixes on armor. Strength. You can have a maximum of 6 Active Skills at your disposal. zip archives on Google Drive and kept locally just in case. So I made a spreadsheet with all affixes I had on the gear I had on me and in stash. Damage buckets are always multiplicative which each other, not additive. Attack speed doesn't compete (different slots). So let's say, with the same scenario, you already have one +50% core. . Which damage buckets? Still learning how damage buckets work, where does elemental dominance and the +% damage go? Thanks ! When you see [x], e. crit damage * vuln * everything else forces you to value crit damage and vuln. I understand the different affixes that go into each bucket, but is the goal for high damage to have one of these affixes in a different bucket for each piece of gear? Obviously only affixes that compliment your build, but is that what I should be trying to do? Vote. Life. No Result . I think poison is still better damage wise because of how damage buckets work. Arguably the most overlooked build archetype for Sorcerer is ice, focusing on freezing targets and generating massive Barriers to stay alive. gg/fQH5buc Monster Hunter Rise Sunbreak gameplay is on hold for now we look at new Diablo 4 and the Diablo 4 gameplay specifically the Diablo 4 beta early access demo gameplay as we go through the best Diablo 4. These damage packs consist of elements such as main attributes (Strength, Dexterity, Intelligence. Faith is the shield against darkness. I’ve been playing sorc exclusively since the Server Slam and jumping all over build planners and spreadsheets and making sure I stayed up-to-date and in-the-know on sorc, and right now there are literally only two viable Tier4 builds and they both rely on the exact same mechanic. Damage with Shapeshifting is an Offensive Stat in Diablo 4 . Pros: lots of different ways to do damage Cons: model complexity and limited parameter optimization. Here are some screenshots. If. Ferrsai-1913 July 15, 2023, 3:43am 2. You can get your sheet dps (or pretty close, accounting for a few rounding errors) by filling out the average damage section. Characters that dual-wield receive weapon damage from both weapon. Diablo 4 Damage Buckets Explained. Your Life stat measures how alive you are. It's like a quarter of Main stat, around 150-200% critical damage, 100-250% vulnerable (Both of those are. Pants: While Injured, Your Potion Also Grants 30% Movement Speed for 2. This includes changes to Fortify, Overpower, Vulnerable, and Critical Strike. I will let you know if I can figure out what stats give what values but according to everything I have seen, damage buckets apply at 100% to all skills. Make vulnerability a hard 20% debuff, leave. Database. Posted by u/[Deleted Account] - 44 votes and 10 comments. Twitch: WICHTIGER EDIT; BITTE HIER KLICKEN & LESEN: -- -. As each adjusted bucket gets more full, incrementing it is "worth less" than less full buckets. The creators of d4ut. Your vulnerable is far too low on the blood meter there. Characters that dual-wield receive weapon damage from both weapon. Damage Bags. Characters that dual-wield receive weapon damage from both weapon slots. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. A Diablo game where items are unnecessary. In “Diablo 4”, the damage bucket contains various categories and factors that affect the overall damage calculation. 17 Jul 2023 • 92. The following example illustrates the math with two buckets and a starting value of 100 (consider this base damage). Some of them are: main stat, crit damage/chance, vulnerable damage, (all additive increases), (all multiplicative increases). AFFIXES. Skills and passives scale their damage based on your weapon. This equation has to be run for each skill as things like core damage only apply to core skills and the skill multiplier is different for each skill. A 20% multiplier multiplied on all the other buckets is still extremely strong, there are affixes that open up when you get vulnerability such as Everliving Aspect. 015] 150 [0. It allows the user to get an increment of 20% resistance and 20% damage for Imbuement’s element when you attack with Imbued skill but for only 6. TLDR, the goal in Diabolos 4 is to stop make this: It means that your total value for the “Damage” damage bucket is now at 335, thanks to all the damage modifiers on gear, skills, and whatever else in this hypothetical situation. There are a lot of tools and resources out there for Diablo 4 but what are the best, most up to date, easy to use options? In this video I go over the tools. I assume at least a few of you have seen the damage bucket spreadsheet as seen on Krip's channel or wherever. A damage bucket is essentially a category of damage sources that all stack together to form one big multiplier. Just stack your +% Damage modifiers however you want, they are all equal, except Critical Strike Damage and Vulnerable Damage, since those two are inherently multiplicative. Archived post. By understanding how the different types of damage stats and types, you can deal more damage by multiplying stats rather than just adding them. net. Vuln, Crit, Attack Speed, and Main stat are the other 4. /r/Diablo is the greatest source for Diablo-related news and discussion on the Internet. Previously, Critical Strike Damage and Vulnerable Damage. How damage is calculated in Diablo IV is also receiving an overhaul. Multiplicative damage increases are non-bucket by definition, every source is its own unique bucket. But creating a cube isn't really possible in Diablo 4. Resources. These changes, which were discussed in the Diablo campfire chat, have left many players confused. Effect. Boss damage meter in group, PLEASE. 2 multiplier. After a hard day of treating patients in the ER or ICU, I just want to come home and have some mindless hack & slash. 03% Resource Generation per. Since this is. Ultimate Mechan. As far as we know there are only the following buckets: main stat, crit, vuln, big ass bucket of random additive increases. In a recent video, Moxsy dives deep into the changes coming to the damage buckets in Diablo 4 Season 2. 02 – 0. The creators of d4ut. A player named SnowRaven created a publicly-available Google spreadsheet that contains all the damage modifiers in the game sorted according to the damage bucket they belong to. 10% dmg to distant enemies. g 44% [x] from the tooltip, it means this is independent damage boost. 5, 5 more base damage will be 50% more damage. Defensive Stats. Welcome to the un official Diablo 4 subreddit! The place to discuss news, streams, drops, builds and all things Diablo 4. B) 10*22* (1+3+4) = 1760. Global Multipliers come from bonuses that are marked with an x. Diablo 4 Rogue Eldritch Bounty Paragon board. 17 Jul 2023 • 106. Damage bucket colors. jinyonglee-1479 July 15, 2023, 5:03am 3. Compared to other classes Sorc does most of their damage based off of nova so build your build around that. Actually no. Will launch very soon the basic functionalities so you can calculate the best set for your character! Diablo 4. I’ve broken down the guide into 4 simple steps, a quick overview of damage basics in Diablo 4, understanding the changes for the damage rework with a before and after, learning how to maximize your damage through optimizing your uptime, and taking advantage of key. Bleibt mit den Wowhead News-Benachrichtigungen auf dem Laufenden! Hol' dir Wowhead. So it is multiplied to your total damage. Let’s delve into both:Diablo 4 Vulnerable Guide Status Buffs and Debuffs in Diablo 4 In Diablo 4, the Vulnerable status effect increases all damage taken by 20%. The most basic way to increase your total defense. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. This is my first Diablo game and this is exactly how I feel. War Cry's duration is also nerfed from 8 seconds to 6 seconds, and its final talent upgrade is also reduced in power. Bonus: +5% at 250 Willpower. Their skills are easy to understand, deal great damage, and offer some form of utility that makes Sorcerers fantastic in a group. In Diablo 4, injury stats are divided with top or “buckets”. Damage Buckets Overview. I'll take "things I want added that are completely useless to a vast majority of the playerbase" for 400, Alex. 2b Build #47240 (PC) - November 15, 2023. Characters that dual-wield receive weapon damage from both weapon. Barrier. Diablo 4 Damage Barrel Spreadsheet. 75% DR. Diablo 4 is designed for a more casual player base, part of it doesn't follow guides or create spreadsheets. In this case, your damage output would be amplified by a significant +300%. Nightmare (World Tier 3) and Torment (World. Welcome to the un official Diablo 4 Fan subreddit! The place to discuss news, streams, drops, builds and all things Diablo 4. Yes. Divine damage. There’s a ton of stuff in that bucket that comes from items and paragon so 42% injured damage is probably more like 20% more damage while vulnerability is typically lower so rolling 60-70% vulnerable on your staff is probably a 50. As this stat increases, the effectiveness of additional bonuses diminishes. I don't understand anything at all, I just equip anything with higher damage. 200 + 100 some aura + 150 some enrage + 225 legendary + 135 20% bonus 1 + 162 20% bonus 2 + 194,4 20% bonus 3 = 1164,4 That's 8% more damage, so. Adding in frequent gear changes, and you basically need a spreadsheet to keep track - or a community made program. There are a ton of various stat modifiers in Diablo four, and all of them are separated into these categories to D4 GoldA damage bucket is largely a class of damage sources that every one stack together to shape one big multiplier. here is the table. Welcome to the un official Diablo 4 subreddit! The place to discuss news, streams, drops, builds and all things Diablo 4. I've taken the latest post I've seen from u/Nearby-Pop-9222 and input the. Let’s take crit for example: Let’s say you have:Here’s how damage worked before. Damage Buckets Overview. Since I do watch videos, it seems like damage buckets will play a major role in character creation and accumulated power. Minions receive 100% of weapon speed. However, the second 10% is only a 9% increase in total damage. There are a ton of different stat modifiers in Diablo 4, and all of them are. 5% all damage you have from paragon, since it is a damage increase, and turn it into an increase by adding it to 100% so we get 146. -Different buckets are multiplicative with other damage buckets So you have stuff like +damage to elites, +damage to chilled enemies, +damage to stunned enemies, +damage while fortified, etc, etc. Diablo 4. By appreciation how the different types of damage stats and types, your can doing more damage by multiplying stats rather than just adding them. View All ResultSupport us on Patreon: bit. 1. Use the dropdown menus to change classes, damage types, and weapon types. A damage bucket is largely a class of damage sources that every one stack together to shape one big multiplier. Aspect of control is where most of your damage is coming from. 2 * 1. The remaining 35% gets reduced by your normal Damage Reduction values then further reduced by Damage Reduction While Injured values. The Diablo IV team has been diligently monitoring your feedback. I start to think about damage buckets and how damage works in Diablo 4. 100 base damage 300% damage in additive bucket that you have access anytime (no condition) 200% crit damage. Which I think is actually good (especially early-game and mid-game PvP duels) and reminds me why fortify is almost like a must have stat as well (I. Diablo 4 Roadmap 2023-2024 NewDiablo 4 Database [1. extracted directly from the game build. How does this work when you upgrade a weapon by say, +10% Vulnerable Damage? For example, if I have +50% Vulnerable damage and add 10%, would that be less of an increase in damage compared to going from +20% to +30% Critical. The first is base damage. 35*1. #1. On my sorcerer, my buckets actually look like this: [1+4. e. TLDR, the goal in Diablo 4 is to stop doing this: And instead, do this: In this article, we’ll help. How Does It Work? Click here to access the Damage Calculator Tool. It also just so happens the Vulnerable is one of the only damage multipliers in the game. " GitHub is where people build software. 04] 340 [0. Yeah dude, it’s not a power line. Since this is the case I think the way you've written it makes more sense. Spreadsheet with possible affixes on armor. 2023. They designed a lot of passives and Legendary effects “when you shout, you gain X”. How damage is calculated in Diablo IV is also receiving an overhaul. when standing still" mod on that one legendary. All the damage buckets but what do we add them with/to. This modifier is special as it seems not to be additive with other modifiers. While you can also modify them, these affixes appear depending on the rarity of your items and weapons. . The spreadsheet not only calculates the average damage per second, but also the average number of hits and seconds needed to kill an enemy. What are all the sorcerer damage buckets that exist? Ie base damage (times) elemental like lightning (times) crit damage (times) vulnerability, etc. World. Mar 17, 2020. Hope this one helps out on everyone's item hunt. I'm not sure if it's all 100% accurate and I believe some quests are bugged, but it's a start. Damage Buckets are a term used by the community to refer to the different damage categories and damage modifiers found in the game, like Critical Damage and Overpower Damage. Several build guides have core skill damage as the one to go for (bone spear) after crit damage. 2%) ALSO has just regular Critical Strike Damage (18. 1% healing Received and 0. You may also enter passives and buffs that you may have. Technically you want to spread out your attributes in different buckets to get the max multipliers. In case it is a limited-scope question that may only require short or simple responses, please consider to instead post it in the most recent Weekly FAQ Thread. Plastic and fiber. Inside Diablo 4, harm stats belong divided into categories or “buckets”. errorContainer { background-color: #FFF; color: #0F1419; max-width. As you fight the monstrosities laid down by Lilith, these affixes offer a plethora of buffs. In that case your stats will read: Damage vs Crowd Controlled: 100% [25% + 25% + 25% + 25%] Damage vs Stunned: 40% [20% + 20%] When you Stun an enemy both bonuses apply, and you will deal 240% damage to them. 17 Jul 2023 • 88. 2 multiplier on damage, not 4. Skill damage. Now, understand that there are 3 multiplicative damage modifiers. There seems to be a lot of confusion about how this will work. Damage for Beginners in Diablo 4 - Maxroll. This enables in-game indicators on certain effects that show whether a modifier is additive [+] or multiplicative [x]. Spoiler: it’s probably main stat or Vuln. #Diablo4 #damage #Maxroll #Blizzard Damage Doc: for Beginners: Diablo 4 Damage Buckets (How Damage Works) Stylish on deep dive, we’ll be overlay how Diablo 4 damage scoop work, this will also explain how breakdown output in generic functions. Your weapon’s Item Power. They are mostly situational. Malice and deadly venom are a piss in the bucket for the point investment. These changes, which were discussed in the Diablo campfire chat, have left many players confused. Damage Buckets Changes Epic. Which buckets they are don't matter, and assume up-time has already been factored: 100 * ( 1 + 50% ) * ( 1 + 100%) = 300The damage for DoT skills against vulnerable enemies can be calculated as follows: Damage per tick = (Total Damage / Duration of DoT) * (1. Guide. That 19,000 Hit is getting the benefit from 2 separate modifiers making 1-Shots a lot less likely. Displayed below is all the information about your character. These multipliers are: Additive Modifiers, Vulnerable Damage Bonus, Critical Damage, and Global Multipliers. Skip to the content. Now I take that same skill and all three modifiers and I. Your Life stat measures how alive you are. 5 x 1. 5%. JFC. Did you have a build in the Diablo 4 beta that you felt was underwhelming, but everyone else was not having an issue? You may be overlooking some key mechani. . 1. 2 * 1. 2. You get some Base Life for leveling up, starting at 40 Life at level 1, up to 7959 Life at level 100. All other damage bonuses in the game are additive—at 79 different equipment affixes alone; or just over 84% of all. Diablo 4: Damage Buckets explained. 12% dmg to. Spreadsheet: This video explains errors in my prior dama. Archived post. Open World Events. By understanding how this works, you’ll be able to maximize your damage output by making sure which your numbers are multiplied more than added. Say you have 2 sources of 50% fire damage. This includes changes to Fortify, Overpower,. Search. Vulnerable Damage. With Diablo 4, damage stats are divided into forms or “buckets”. Deep Dive: Diablo 4 Injure Buckets Notes (Updated) In this deep dive, we’ll be covering how Teller 4 damage scoops work, which will also explain how damage exit in general functions. 12] Amulet, Chest Armor, Focus, Focus, Pants, Totem, Shield +[18. Calculate the most optimized gear to deal enormus amounts of damage to sanctuary's devil forces! Create, share or find builds for your favorite class. As more information is confirmed or unearthed, this article will be regularly updated. When it hits 0 you die, and at that point the only thing you can do is respawn at the last checkpoint or get revived by your party members. Will launch very soon the basic functionalities so you can calculate the best set for your character! Diablo 4. Armor and Jewelry Passives. All builds must. alkaline808. Passive Skills: These skills add utility and synergies to support and modify your Active Skills and chosen. This theory is supported by a publicly-accessible Google spreadsheet created by a player named. As shown in the drawn-out equation at the start, each of these Damage Buckets are multiplicative with each other. As. Core. max damage jewel on an armor slot - the max damage applies to BOTH WEAPONS. This D4 build uses the Rend ability to rampage through enemies with strong Cleave and Single Target DPS. 25% Vs cc and 25% Vs close will not equal out to a multiplicative modifier. A player named SnowRaven created a publicly-available Google spreadsheet that contains all the damage modifiers in the game sorted according to the damage bucket they belong to. 2%) Gloves: Critical Strike Damage to Earth Skills. In this case, your damage output would be amplified by a significant +300%. Finally, in the developer notes it says “Additional sources of bonus. 2. #1. store/ Discord Community: discord. The first two damage buckets are weapon damage and skill damage. Over understanding how on works, you’ll be able to maximize your damage product by build sure that your numbers represent multiplied rather than added. A damage bucket is largely a class of damage sources that every one stack together to shape one big multiplier. Damage Buckets Overview. Added all the uniques to a tab today. The only thing that makes it strong is the enhanced passive for a guarenteed crit damage of x150% on the first strike. Let's delve into some of the key damage buckets and their importance. Perhaps doing shadow damage has to do with moving things between realms and it might hurt if you're not supposed to do that. Diablo 4: What Are Damage Buckets, and How Do They Work? dakunlee. ago. View All ResultCore Stats (need 4 items with it), Resistances, Max Life. Characters that dual-wield receive weapon damage from both. The changes to CC are only affecting incoming CC not outgoing CC. com, pub-1884294887586162, DIRECT, f08c47fec0942fa0 No Result . There are a ton of various stat modifiers in Diablo four, and all of them are separated into these categories to D4 Gold keep damage numbers from achieving astronomical values—at the least, that is how the theory is going. Duu-1325 May 22. I can see why Vulnerable is like a ‘must have stat’. I’m getting to where I am gonna need to use a spreadsheet for damage upgrades because it just isn’t clear anymore what is going to be more effective and it’s too expensive to reroll items to test different stats. One such location is Radiance Field Cemetery, located conveniently just south of Kyovashad. 5%. In fact the bucket analogy is there to make clear the operation order (that matter)! Damage Bags List. ly/1FUac4S Hunters Three Channel Shop: huntersthree. From character builds, skills to lore and theories, we have it all covered. A little while after the release of Diablo 4, it seemed like the. Different character class skills can be customized through equipment and talent trees, allowing players to fight enemies and progress through the. The [+] ‘s are in one, the [x]’s are in another, and crit is in another. The excel document has 5 different tabs for each class to make them. Multiplicative Damage Buckets. A model with too many parameters, causes an over fitting of the data and leads to high variance - in this case for the game, you have unexpected damage outputs for specific builds, versus of smooth balance damage output. With diese spreadsheet, you ability calculate your character's DPS for ampere large variation of different skill, build and equipment combiners. The damage value for projectiles seems to be how much damage each projectile does, so 32 damage per S gatling mk2 round, firing at an effective rate of 6. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. Understanding and optimizing these buckets can greatly improve the player’s damage output and combat efficiency. 5 multiplier on damage when you crit. Early on, Shield Bash gives you much needed mobility to potentially keep up Massacre bonuses, and has similar damage per wrath spent to Sweep Attack. May we all agree that vuln damage, even after the nerf in s1, is still far too impactful that it’s compulsory for almost every build. With things being Additive, you will have a clear picture of where your defenses hold up. 5 = 750. These modifiers belong to different buckets, and as a result, they multiply with each other. Damage mechanics in Diablo IV are a bit more complex than they appear at first glance and certain mechanics are stronger than others. In Diablo 4 Seasons of Blood, Item Power ranges for Sacred and Ancestral gear have been readjusted. These modifiers belong to different buckets, and as a result, they multiply with each other. Wiki. The damage you do when you hit something is just the damage you do per hit. Suprisingly, many of these hypothesis lack objective confirmation from either in-game testing or even from Blizzard. Two 25% DR sources don't equal 50%, they equal 43. Willpower. To compare gear for DR purposes, go to the second DR sheet, and enter the stats of the gear you want to remove, and the gear you want to. 44. How does it work ?Diablo 4 Damage Barrel Spreadsheet. While the exact best build may still be uncertain, investing time in theory crafting and practice will give you an advantage when the game is released. It can only roll on Helms, and + to Conjuring skills can roll on Amulets. Diablo 4 Damage Buckets (How Damage Works) In the deep dive, we’ll be covering how Diablo 4 damage buckets work, which will also explain how injure output in general actions. 1% Skill Damage per point of Strength +0. Hey guys, here is our latest excel guide/tool! Here I wanted to help everyone to see what happens when. TLDR, the goal in Diablo 4 lives to. This threads purpose is to compile every useful D2 related spreadsheet into one easy to browse through place. Understanding and optimizing these buckets can greatly improve the player’s damage output and combat efficiency. From character builds, skills to lore and theories, we have it all covered. Since this is. View All ResultI have a quick question about damage buckets. Damage buckets in Diablo 4 is a community term used to describe the different categories of damages in the game. 0. Understanding and optimizing these buckets can greatly improve the player’s damage output and combat efficiency. If the sum is all your damage with core, damage vs close etc sums up to less than your 120 vuln damage, then it would be better to focus on the others. It is also useful to multiply things. and we multiply those numbers 146. Good stuff ty!A player named SnowRaven created a publicly-available Google spreadsheet that contains all the damage modifiers in the game sorted according to the damage bucket they belong to. Those all are in the same bucket. Weapon Damage. BumbleBee-2961 June 4, 2023, 9:36am #1. 2 vuln multiplier * other multipliers from aspects / paragon. All your DR, EH and equivalency values will be visible in either yellow or orange cells - it is simply a matter of identifying which you want to know. A damage bucket is essentially a category of damage sources that all stack together to form one big multiplier.